Thomas Pryde

After completing an advanced diploma in game development, Thomas worked on StudioMDHR’s breakout hit Cuphead. He has also developed multiple independent titles, including Smoke Lab's GardenGuru. Shortly after, Thomas worked at Ottawa’s Kindly Beast and Snowed In Studios, working on Asmodee Digital's Onitama and an interactive app for the National Gallery of Canada’s Anthropocene exhibit. He reports a particular fondness for developing AI because he likes giving games personality via the interactions players have. More recently, Thomas was the Lead Developer on Pavonis Interactive’s game Terra Invicta and presently is the Technical Director at Stitch Media.

Qualification :

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